hallo,
Ich setze Teklab v6.3.4 ein, da der Support bereits seit ner Woche nicht antwortet, versuch ich es mal hier.
Wenn ich nen Gs starten will, sehe ich nur folgendes:
Code
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game_srv.so loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/xxx/.steam/sdk32/steamclient.so
with error:
/home/xxx/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 16
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/xxx/server/css_9xxx/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
exec autoexec.cfg: file size larger than 1 MB!
Network: IP xxx.xxx.xxx.xx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
*********************************************************
*********************************************************
* Unable to load Steam support library.*
* Unable to load Steam support library.*
* This server will operate in LAN mode only.*
* This server will operate in LAN mode only.*
*********************************************************
*********************************************************
Server logging enabled.
Server logging data to file logs/L0816000.log
L 08/16/2013 - 13:16:34: Log file started (file "logs/L0816000.log") (game "/home/xxx/server/css_9xxx/css/cstrike") (version "5243")
L 08/16/2013 - 13:16:34: server_cvar: "sv_pausable" "1"
--------------------------------------------------------
sv_pure set to 2.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
L 08/16/2013 - 13:16:34: server_cvar: "sv_voiceenable" "0"
L 08/16/2013 - 13:16:34: server_cvar: "sv_competitive_minspec" "1"
Unknown command "zb_matchconfig"
Unknown command "zb_startmoney"
Unknown command "zb_warmode"
Unknown command "zb_allowcashcalling"
Unknown command "zb_dosprotect"
Unknown command "zb_crashblock"
Unknown command "zb_antispeedhack"
Unknown command "zb_removals"
Unknown command "zb_crouchfix"
Unknown command "zb_bancheaters"
Unknown command "zb_forwardbans"
Unknown command "zb_illegaldefusefix"
Unknown command "zb_force_dx"
Unknown command "zb_antiflash"
Unknown command "zb_checkviewangles"
Unknown command "zb_autoupdate"
Unknown command "zb_deadvoice"
Unknown command "zb_antispam_max_cmds_per_sec"
Unknown command "zb_ignoreplayerqueries"
L 08/16/2013 - 13:16:34: server_cvar: "sv_nostats" "1"
L 08/16/2013 - 13:16:34: World triggered "Round_Start"
Alles anzeigen
Der Server will auch mal Updaten, das steht dann auch n der Console - nach einem Restart updatet er aber nicht. Der Text bleibt bestehen.