Aktuell führen wir noch einige Anpassungen durch, das Forum wurde jedoch bereits live geschaltet.
-
sata1
Von dem neuen Image Server -> 176.9.92.16
x4-Nils
Das hilft ja nicht - Mehrfaches neu starten bringt den selben Fehler.
"Assigned anonymous gameserver Steam ID [A-1:219996161(3586)].
VAC secure mode is activated.
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
Your server needs to be restarted in order to receive the latest update.
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
Your server needs to be restarted in order to receive the latest update."
-
hallo,
Ich setze Teklab v6.3.4 ein, da der Support bereits seit ner Woche nicht antwortet, versuch ich es mal hier.
Wenn ich nen Gs starten will, sehe ich nur folgendes:
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game_srv.so loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/xxx/.steam/sdk32/steamclient.so
with error:
/home/xxx/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 16
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/xxx/server/css_9xxx/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
exec autoexec.cfg: file size larger than 1 MB!
Network: IP xxx.xxx.xxx.xx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
*********************************************************
*********************************************************
* Unable to load Steam support library.*
* Unable to load Steam support library.*
* This server will operate in LAN mode only.*
* This server will operate in LAN mode only.*
*********************************************************
*********************************************************
Server logging enabled.
Server logging data to file logs/L0816000.log
L 08/16/2013 - 13:16:34: Log file started (file "logs/L0816000.log") (game "/home/xxx/server/css_9xxx/css/cstrike") (version "5243")
L 08/16/2013 - 13:16:34: server_cvar: "sv_pausable" "1"
--------------------------------------------------------
sv_pure set to 2.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
L 08/16/2013 - 13:16:34: server_cvar: "sv_voiceenable" "0"
L 08/16/2013 - 13:16:34: server_cvar: "sv_competitive_minspec" "1"
Unknown command "zb_matchconfig"
Unknown command "zb_startmoney"
Unknown command "zb_warmode"
Unknown command "zb_allowcashcalling"
Unknown command "zb_dosprotect"
Unknown command "zb_crashblock"
Unknown command "zb_antispeedhack"
Unknown command "zb_removals"
Unknown command "zb_crouchfix"
Unknown command "zb_bancheaters"
Unknown command "zb_forwardbans"
Unknown command "zb_illegaldefusefix"
Unknown command "zb_force_dx"
Unknown command "zb_antiflash"
Unknown command "zb_checkviewangles"
Unknown command "zb_autoupdate"
Unknown command "zb_deadvoice"
Unknown command "zb_antispam_max_cmds_per_sec"
Unknown command "zb_ignoreplayerqueries"
L 08/16/2013 - 13:16:34: server_cvar: "sv_nostats" "1"
L 08/16/2013 - 13:16:34: World triggered "Round_Start"
Alles anzeigen
Der Server will auch mal Updaten, das steht dann auch n der Console - nach einem Restart updatet er aber nicht. Der Text bleibt bestehen.