Hallo Boardgemeinde!
Ich habe vermehrt Probleme mit dem Linux server client
Verbindung steht und alle Skripts sind Up to Date
Das Ganze lüft auf einem Ubuntu 14.04.03 LTS Server
wenn ich jetzt aber ein Game installiere und starte wie zb Left 4 Dead 2
dann passiert folgendes
Starten tue ich mit folgendem Befehl:
./srcds_run -game left4dead2 -secure +ip xx.xxx.xx.xxx -port 27035 +map c4m1_milltown_a -sv_gametypes coop +maxplayers 8 -tickrate 66
Server will auto-restart if there is a crash.
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Game_srv.so loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 8
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 8
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP xxx.xx.xxx.xx, mode MP, dedicated Yes, ports 27035 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map c4m1_milltown_a
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
CSpeechScriptBridge initializing...
HSCRIPT loaded successfully
Initializing Director's script
prop_door_rotating has Door model (models/props_downtown/door_interior_112_01_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/door_interior_112_01_dm02_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
WARNING: orator at -7389 8097 183 missing modelname
Attempting to precache model, but model name is NULL
Commentary: Loading commentary data from maps/c4m1_milltown_a_commentary.txt.
Initializing Director's script
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
applicationmanager.cpp (2342) : Assertion Failed: AddInstallBaseFolder( (*g_pSteamEngine).GetUserBaseFolderInstallImage() ) == k_iDefaultInstallBaseFolder
Assert( Assertion Failed: AddInstallBaseFolder( (*g_pSteamEngine).GetUserBaseFolderInstallImage() ) == k_iDefaultInstallBaseFolder ):/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp:2342
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20150921182050_1.dmp
Alles anzeigen
Starte ich allerdings per ssh mit dem Befehl
./srcds_run -game left4dead2 -secure +ip xx.xxx.xx.xxx -port 27035 +map c4m1_milltown_a -sv_gametypes coop +maxplayers 8 -tickrate 66 starte geht es!
************** WARNING ***************
Running the dedicated server as root
is highly discouraged. It is generally
unnecessary to use root privileges to
execute the dedicated server.
**************************************
Server will auto-restart if there is a crash.dss
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Game_srv.so loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 8
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 8
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP xxx.xxx.xxx.xxx, mode MP, dedicated Yes, ports 27036 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map c4m1_milltown_a
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
CSpeechScriptBridge initializing...
HSCRIPT loaded successfully
Initializing Director's script
prop_door_rotating has Door model (models/props_downtown/door_interior_112_01_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/door_interior_112_01_dm02_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
WARNING: orator at -7389 8097 183 missing modelname
Attempting to precache model, but model name is NULL
Commentary: Loading commentary data from maps/c4m1_milltown_a_commentary.txt.
Initializing Director's script
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 550
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Unknown command "director_no_human_zombies"
Unknown command "mp_friendlyfire"
Unknown command "mp_footsteps"
Unknown command "mp_autokick"
Unknown command "mp_flashlight"
Unknown command "mp_forcecamera"
Unknown command "sv_allowupload"
Unknown command "sv_allowdownload"
Unknown command "sv_maxspeed"
Unknown command "mp_timelimit"
Unknown command "mp_chattime"
Unknown command "sv_timeout"
Unknown command "sv_turbophysics"
Unknown command "mp_gamemode"
Unknown command "mp_playerid"
Unknown command "mp_spawnprotectiontime"
Unknown command "decalfrequency"
Unknown command "sv_minupdaterate"
Unknown command "sv_maxupdaterate"
Unknown command "sv_allow_color_correction"
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
Unknown command "sv_friction"
Unknown command "sv_gravity"
Unknown command "sv_client_min_interp_ratio"
Unknown command "sv_client_max_interp_ratio"
Unknown command "sv_client_predict"
Unknown command "sv_client_interpolate"
Unknown command "sv_client_cmdrate_difference"
Connection to Steam servers successful.
VAC secure mode is activated.
Alles anzeigen
das fällt mir bei einigen spielen auf Darunter auch Unreal Tournament 3
nun frage ich mich ernsthaft was mit dem root script schief läuft. denn ohne das script starten die spiele auch ohne zu crashen.
es sind die gleichen start befehle und verhalten sich unterschiedlich
danke für eure Hilfe