Hallo so ist mein aktuelles Startscript für CSS
./srcds_run -game cstrike +map gsmap -maxplayers gsplayer +ip gsip -port gsport
ich möchte gerne jetzt aber autoupdate mit einfügen
so hier:
./srcds_run -game cstrike +map gsmap -maxplayers gsplayer +ip gsip -port gsport -autoupdate
dann startet der Server nicht mehr
Was ist das Problem
Hier die Log
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4981)
maxplayers set to 12
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/kd10012/server/css_5329/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
exec autoexec.cfg: file size larger than 1 MB!
WARNING: Port 27005 was unavailable - bound to port 27006 instead
WARNING: Port 27020 was unavailable - bound to port 27021 instead
Network: IP 176.28.50.66, mode MP, dedicated Yes, ports 20720 SV / 27006 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Server logging enabled.
Server logging data to file logs/L0708002.log
L 07/08/2012 - 22:23:18: Log file started (file "logs/L0708002.log") (game "/home/kd10012/server/css_5329/css/cstrike") (version "4981")
L 07/08/2012 - 22:23:18: server_cvar: "sv_pausable" "1"
--------------------------------------------------------
sv_pure set to 2.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
L 07/08/2012 - 22:23:18: server_cvar: "sv_voiceenable" "0"
L 07/08/2012 - 22:23:18: server_cvar: "sv_competitive_minspec" "1"
L 07/08/2012 - 22:23:18: server_cvar: "sv_tags" "compspec,friendlyfire"
Unknown command "zb_matchconfig"
Unknown command "zb_startmoney"
Unknown command "zb_warmode"
Unknown command "zb_allowcashcalling"
Unknown command "zb_dosprotect"
Unknown command "zb_crashblock"
Unknown command "zb_antispeedhack"
Unknown command "zb_removals"
Unknown command "zb_crouchfix"
Unknown command "zb_bancheaters"
Unknown command "zb_forwardbans"
Unknown command "zb_illegaldefusefix"
Unknown command "zb_force_dx"
Unknown command "zb_antiflash"
Unknown command "zb_checkviewangles"
Unknown command "zb_autoupdate"
Unknown command "zb_deadvoice"
Unknown command "zb_antispam_max_cmds_per_sec"
Unknown command "zb_ignoreplayerqueries"
L 07/08/2012 - 22:23:18: server_cvar: "sv_nostats" "1"
L 07/08/2012 - 22:23:18: server_cvar: "sv_tags" "compspec,friendlyfire,nostats"
L 07/08/2012 - 22:23:18: server_cvar: "sv_tags" "compspec,friendlyfire,nostats"
L 07/08/2012 - 22:23:18: World triggered "Round_Start"
Connection to Steam servers successful.
Public IP is 176.28.50.66.
Assigned anonymous gameserver Steam ID [A-1:3089865732(3013)].
VAC secure mode is activated.