Startscript defekt

Aktuell führen wir noch einige Anpassungen durch, das Forum wurde jedoch bereits live geschaltet.
  • Hallo so ist mein aktuelles Startscript für CSS




    ./srcds_run -game cstrike +map gsmap -maxplayers gsplayer +ip gsip -port gsport




    ich möchte gerne jetzt aber autoupdate mit einfügen




    so hier:




    ./srcds_run -game cstrike +map gsmap -maxplayers gsplayer +ip gsip -port gsport -autoupdate




    dann startet der Server nicht mehr




    Was ist das Problem




    Hier die Log




    Console initialized.


    Game.dll loaded for "Counter-Strike: Source"


    Setting breakpad minidump AppID = 240


    Forcing breakpad minidump interfaces to load


    Looking up breakpad interfaces from steamclient


    Calling BreakpadMiniDumpSystemInit


    Installing breakpad exception handler for appid(240)/version(4981)


    maxplayers set to 12


    No '-replayserverdir' parameter found - using default replay folder.


    Replay: Creating thread pool...succeeded.


    Replay: Starting thread pool with 4 threads...succeeded.


    Cleaning files from temp dir, "/home/kd10012/server/css_5329/css/cstrike/replay/server/tmp/" ...no files removed.


    Unknown command "r_decal_cullsize"


    exec autoexec.cfg: file size larger than 1 MB!


    WARNING: Port 27005 was unavailable - bound to port 27006 instead


    WARNING: Port 27020 was unavailable - bound to port 27021 instead


    Network: IP 176.28.50.66, mode MP, dedicated Yes, ports 20720 SV / 27006 CL


    ConVarRef room_type doesn't point to an existing ConVar


    Executing dedicated server config file server.cfg


    Initializing Steam libraries for secure Internet server


    Looking up breakpad interfaces from steamclient


    Calling BreakpadMiniDumpSystemInit


    Server logging enabled.


    Server logging data to file logs/L0708002.log


    L 07/08/2012 - 22:23:18: Log file started (file "logs/L0708002.log") (game "/home/kd10012/server/css_5329/css/cstrike") (version "4981")


    L 07/08/2012 - 22:23:18: server_cvar: "sv_pausable" "1"


    --------------------------------------------------------


    sv_pure set to 2.


    Note: Changes to sv_pure take effect when the next map is loaded.


    --------------------------------------------------------


    L 07/08/2012 - 22:23:18: server_cvar: "sv_voiceenable" "0"


    L 07/08/2012 - 22:23:18: server_cvar: "sv_competitive_minspec" "1"


    L 07/08/2012 - 22:23:18: server_cvar: "sv_tags" "compspec,friendlyfire"


    Unknown command "zb_matchconfig"


    Unknown command "zb_startmoney"


    Unknown command "zb_warmode"


    Unknown command "zb_allowcashcalling"


    Unknown command "zb_dosprotect"


    Unknown command "zb_crashblock"


    Unknown command "zb_antispeedhack"


    Unknown command "zb_removals"


    Unknown command "zb_crouchfix"


    Unknown command "zb_bancheaters"


    Unknown command "zb_forwardbans"


    Unknown command "zb_illegaldefusefix"


    Unknown command "zb_force_dx"


    Unknown command "zb_antiflash"


    Unknown command "zb_checkviewangles"


    Unknown command "zb_autoupdate"


    Unknown command "zb_deadvoice"


    Unknown command "zb_antispam_max_cmds_per_sec"


    Unknown command "zb_ignoreplayerqueries"


    L 07/08/2012 - 22:23:18: server_cvar: "sv_nostats" "1"


    L 07/08/2012 - 22:23:18: server_cvar: "sv_tags" "compspec,friendlyfire,nostats"


    L 07/08/2012 - 22:23:18: server_cvar: "sv_tags" "compspec,friendlyfire,nostats"


    L 07/08/2012 - 22:23:18: World triggered "Round_Start"


    Connection to Steam servers successful.


    Public IP is 176.28.50.66.


    Assigned anonymous gameserver Steam ID [A-1:3089865732(3013)].


    VAC secure mode is activated.

  • Hallo Master18,




    die Log ist okay außer das der Port belegt ist:




    WARNING: Port 27005 was unavailable - bound to port 27006 instead


    WARNING: Port 27020 was unavailable - bound to port 27021 instead


    Network: IP 176.28.50.66, mode MP, dedicated Yes, ports 20720 SV / 27006 CL




    Deswegen geht er automatisch auf Port 27020




    Startscript mit Autoupdate:


    ./srcds_run -game cstrike +map gsmap -maxplayers gsplayer +ip gsip -port gsport -autoupdate -verify_all -retry