Dankeschön für die Hilfe NicoKuroKusagi
Beiträge von LCPRipper
Aktuell führen wir noch einige Anpassungen durch, das Forum wurde jedoch bereits live geschaltet.
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Vielleicht mal im Kundenbereich auf Update klicken. Danach den Gameserver neustarten.
Habe ich gemacht. keine Änderung.
Das klingt danach das die Gamemods.txt noch nicht korrekt ist bzw. noch angaben fehlen.
ok. ich werde die mal kontrollieren. falls ich keinen Fehler finde, Poste ich die mal hier rein.
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danke für deine Hilfe.
das hat schon mal diesen Fehler behoben.
jetzt ist es so, das der Server startet, aber wenn man drauf joinen will, bleibt man im leeren Ladebildschirm hängen.
und das steht unten in der Konsole:
Executing dedicated server config file
exec: couldn't exec server.cfg
exec: couldn't exec gamemode_demolition_server.cfg
PrecacheScriptSound 'Player.DamageHeadShotOtherFar' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/home/02/.steam/sdk32/steamclient.so
with error:
/home/02/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token '14460350xxxxxxxxxxxxxxxxxxxxxxxx'
Connection to Steam servers successful.
Public IP is 85.11*.***.***.
Assigned persistent gameserver Steam ID [G:1:*********].
VAC secure mode is activated.
GC Connection established for server version 491, instance idx 1 -
Spoiler 2/2
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_weapons_allow_typecount - 5
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 60
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_randomspawn_dist - 0
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
sv_bot_buy_grenade_chance - 33
sv_bot_buy_smoke_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_decoy_weight - 1
sv_bot_buy_molotov_weight - 1
sv_bot_buy_hegrenade_weight - 6
sv_guardian_min_wave_for_heavy - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_heavy_count - 0
sv_guardian_heavy_all - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
mp_coop_force_join_ct - 0
bot_allow_rogues - 1
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_player_dist_min - 1300
mp_guardian_player_dist_max - 2000
mp_guardian_target_site - -1
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_guardian_bot_money_per_wave - 800
sv_disable_show_team_select_menu - 0
mp_hostages_max - 2
spec_replay_enable - 0
mp_round_restart_delay - 7.0
mp_coopmission_bot_difficulty_offset - 0
sv_duplicate_playernames_ok - 0
mp_anyone_can_pickup_c4 - 0
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_coopmission_mission_number - 0
weapon_reticle_knife_show - 0
mp_death_drop_c4 - 1
mp_items_prohibited -
Executing dedicated server config file
exec: couldn't exec server.cfg
exec: couldn't exec gamemode_demolition_server.cfg
PrecacheScriptSound 'Player.DamageHeadShotOtherFar' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/home/02/.steam/sdk32/steamclient.so
with error:
/home/02/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
****************************************************
* *
* No Steam account token was specified. *
* Logging into anonymous game server account. *
* Connections will be restricted to LAN only. *
* *
* To create a game server account go to *
* http://steamcommunity.com/dev/managegameservers *
* *
****************************************************
Connection to Steam servers successful.
Public IP is 85.11*.***.***.
Assigned anonymous gameserver Steam ID [A:1:*************].
VAC secure mode is activated.
GC Connection established for server version 491, instance idx 1 -
Danke für die schnelle Hilfe.
wir haben das Problem soweit durch eure Hilfe gelöst.
Jetzt ist es so, das der Server startet, aber man kann nicht auf ihn drauf joinen.
in der Konsole steht folgendes:
Spoiler Teil 1/2
./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/02/server/csgo_2094/csgo_ds/bin:/home/02/server/csgo_2094/csgo_ds:/home/02/server/csgo_2094/csgo_ds/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13578.491.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/02/.steam/sdk32/steamclient.so
with error:
/home/02/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
Particles: Missing 'particles/money_fx.pcf'
No web api auth key specified - workshop downloads will be disabled.
Tried to look up command plugin_unload as if it were a variable.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
"sv_password" = "" notify - Server password for entry into multiplayer games
Setting mapgroup to 'mg_demolition'
---- Host_NewGame ----
ConVarRef r_staticlight_streams doesn't point to an existing ConVar
ConVarRef r_staticlight_streams_indirect_only doesn't point to an existing ConVar
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0 -
Hallo.
Ich habe eine problem mit meinem Server.
Bei mir will CounterStrike GO TTT nicht starten.Könnt ihr mir weiter helfen.
Wenn ihr noch mehr infos braucht, einfach bescheid geben.Danke schon mal im vorraus.
LG LCPRipperLD_LIBRARY_PATH=/home/02/server/csgo_2094/csgo_ds/bin:/home/02/server/csgo_2094/csgo_ds:/home/02/server/csgo_2094/csgo_ds/bin:
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: merging game types interface from gamemodes_server.txt.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Particles: Missing 'particles/maps/gg_vietnam.pcf'
CDedicatedServerWorkshopManager::GetNewestSubscribedFiles
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
"sv_password" = "" notify - Server password for entry into multiplayer games
Unknown command "mat_bloom_scalefactor_scalar"
mode MP, dedicated No, ports 25345 SV / 27005 CL
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem